All Sessions

0 sessions
Narrow by:
Format: 07/24/2017 - 1pm
Format: 07/24/2017 - 1pm
Time Title Type Location

Saturday, June 28 - 1:00pm

1:00pm - 2:30pm
ECRR 2.0: Using Apps and eBooks in Early Literacy Programs Program Las Vegas Convention Center
S230
Description :

Interactions between grownups and young children using technology can enhance the child’s learning experience, just as using printed storybooks can. This panel will discuss digital technology for young children in the context of the ECRR Five Practices. Come join the discussion.

Saturday, June 28 - 3:00pm

3:00pm - 4:00pm
"TC Reads!" Breathing New Life into Book Program Program Las Vegas Convention Center
S225
Description :

Want to make a high school reading program more participatory and hip? Rejuvenate your reading program and create a culture of reading. Find out how one large, diverse, suburban high school was able to use branding, Skype sessions, ebooks, augmented reality, and social media to garner excitement for literacy. Presenters will demonstrate Aurasma AR application allowing participants hands on experience as used in our library orientation. Participants encouraged to bring smart phones/devices. There will also be a display of student and librarian generated materials. Presenters will share successful strategies and lessons learned to get you started.

Saturday, June 28 - 4:30pm

4:30pm - 5:30pm
Best Websites for Teaching and Learning Program Las Vegas Convention Center
N264
Description :

Come hear from the Best Websites for Teaching & Learning Committee as they highlight some of the new 2014 Best Websites.

Sunday, June 29 - 8:30am

8:30am - 10:00am
Designing Effective Library Experiences for African-American Male Youth Program Las Vegas Convention Center
S231
Description :

The goal of this session is to enable school librarians to create supportive environments and meaningful experiences that enhance literacy achievement and life outcomes of African-American male youth. Supporting lifelong learning is a key component of the mission of school libraries. The national crisis of literacy achievement of African-American males is an extension of this mission, and one we believe the school library community must embrace. Research on best practice in the literacy instruction of Black male youth, including effective pedagogy, text selection, and community empowerment, must be part of the professional repertoire of school library professionals.

Sunday, June 29 - 10:30am

10:30am - 11:30am
Common Core IRL: In Real Libraries Program Las Vegas Convention Center
S228
Description :

Throughout the U.S., schools are implementing the Common Core State Standards. Two key shifts are particularly important for our teaching and learning; the call for balancing informational and literary texts, and the focus on helping students read increasingly complex texts. Librarians can play a vital role supporting the professional development of teachers as they implement the Common Core. This panel discussion will show how we can support elementary students as they read gradually more difficult text around a subject, with a special focus on informational books. We will show how school and public libraries can provide both stimulating read-alouds and just-right books of increasing complexity.

10:30am - 11:30am
Makerspace and Digital Badging: New Avenues To Help Students Show What They Know Program Las Vegas Convention Center
N252
Description :

There are many pathways to learning and learning is happening everywhere: schools, libraries, clubs, community centers, homes, and religious organizations. A makerspace culture, one that emphasizes creation over memorization, open-source sharing over siloed knowledge, and process over product, gives new ways for students to explore concepts and show what they know. Coupled with makerspace culture is a movement to flexibly acknowledge growth: digital or open badges. In this session, we’ll talk about budget-friendly school library makerspaces, strategies for promoting healthy makerspace culture, and validating growth via digital badges that go far beyond the sticker charts of the past.

10:30am - 11:30am
The Future of Library Services for and with Teens Program Las Vegas Convention Center
S223
Description :

YALSA’s IMLS-funded National Forum on Teens and Libraries was a year-long effort that brought together key stakeholders from the areas of libraries, education, technology, adolescent development and the for-profit and nonprofit sectors to explore the world of young adults and library services for and with this population. This interactive session will offer a forum to discuss the findings and what they mean for libraries. Come with ideas and questions! The report is available at www.ala.org/yaforum.

Sunday, June 29 - 1:00pm

1:00pm - 2:30pm
No More Eye-Candy! Inspiring Visual Imagination, Assessing Visual Creativity Program Las Vegas Convention Center
N231/233
Description :

Every day, you are introducing cutting-edge technologies that allow students to mash up and create images in sophisticated ways. But with so many tools making it simple to drag-and-drop, how do we guide students beyond eye candy to find, evaluate, and use creative visual images that push through to deeper learning and expression? Participants will experiment with a hands-on project, in the process learning to guide and assess students’ visual products for creative and critical thinking. Join us as we take on the challenge of fostering students’ visual imaginations.

Sunday, June 29 - 3:00pm

3:00pm - 4:00pm
A New Vision for Teen Read Week Program Las Vegas Convention Center
S222
Description :

YALSA's Teen Read Week was started in 1998 in order to provide libraries with a dedicated time to highlight all of the great reading and literacy resources and services they provide for teens and their families. YALSA is seeking feedback on how to make sure this event stays relevant and exciting for libraries in the years to come. Bring ideas and questions!

Monday, June 30 - 1:00pm

1:00pm - 2:30pm
Play, Play, Learn: Games and the Common Core Library Program Las Vegas Convention Center
N243
Description :

This program will focus on the application of play theory to Common Core aligned instruction. The use of curriculum aligned modern board games allows a library to provide an additional format of media to support student learning. Participants will be introduced to play theory and shown how the elements of play are closely connected with the underlying themes of Common Core instruction. Though game play examples, participants will learn how to identify successful game elements that promote learning through play. A final major focus will be on the direct alignment of resources to AASL and Common Core curriculum standards.